BirdBrain Technologies designs and provides educational robotics kits, programmable robots, and hands-on math tools for classrooms ranging from kindergarten through college. The company supports educators with professional development, curriculum resources, and teaching materials to integrate computer science, robotics, and STEM subjects into their instruction.
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BIRDBRAIN, INC. is an educational technology company headquartered in United States. Its most recent funding round raised $325,000 in July 2019. Xcout tracks 1 named person at BIRDBRAIN, INC., including Tom Lauwers (Founder & CTO).
Every round on record:
| Date | Round | Amount | Investors |
|---|---|---|---|
| SEC Form D filing | $325,000 | — |
Who invested in each round, lead investors, valuations and the co-investor graph — open the full funding history →
A few of BIRDBRAIN, INC.'s closest competitors — see the full list of competitors and alternatives →
Stick 'Em provides low-cost, hands-on STEAM education kits utilizing wooden chopsticks, geometric connectors, and plug-and-play electronics for children. The company equips schools and teachers with classroom kits, ready-to-use lesson materials, and web-based programming tools to facilitate challenge-based learning without the need for expensive hardware or prior STEAM knowledge.
Resolute Education provides coding and robotics curricula, hardware kits, and training solutions aligned with educational standards for schools.
MakerBot provides a 3D printing ecosystem dedicated to education, offering 3D printers, materials, management software, and service plans tailored for classrooms and school districts. The company also supplies educational resources, including hundreds of lesson plans, training, and certifications to help teachers integrate 3D printing into their curriculum.
Curious Chip develops and sells "Pip," a handheld programmable computer powered by Raspberry Pi designed for children and educators. The device allows users to learn coding through Python, build games, and explore STEM concepts using hands-on hardware and software.
Mainbot develops educational robotics and gamified learning platforms, notably creating the educational robot Winky for children and The Winkyverse immersive learning hub. The company combines robotics, Web3 technologies, and gaming to provide innovative educational experiences for schools, families, and businesses.
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